home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Sprite 1984 - 1993
/
Sprite 1984 - 1993.iso
/
src
/
lib
/
c
/
time
/
RCS
/
Time_Multiply.c,v
< prev
next >
Wrap
Text File
|
1991-10-22
|
4KB
|
170 lines
head 1.2;
branch ;
access ;
symbols sprited:1.2.1;
locks ; strict;
comment @ * @;
1.2
date 88.06.27.17.23.33; author ouster; state Exp;
branches 1.2.1.1;
next 1.1;
1.1
date 88.06.19.14.33.00; author ouster; state Exp;
branches ;
next ;
1.2.1.1
date 91.10.22.14.50.13; author kupfer; state Exp;
branches ;
next ;
desc
@@
1.2
log
@Use spriteTime.h instead of time.h.
@
text
@/*
* Time_Multiply.c --
*
* Source code for the Time_Multiply library procedure.
*
* Copyright 1988 Regents of the University of California
* Permission to use, copy, modify, and distribute this
* software and its documentation for any purpose and without
* fee is hereby granted, provided that the above copyright
* notice appear in all copies. The University of California
* makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without
* express or implied warranty.
*/
#ifndef lint
static char rcsid[] = "$Header: Time_Multiply.c,v 1.1 88/06/19 14:33:00 ouster Exp $ SPRITE (Berkeley)";
#endif not lint
#include <sprite.h>
#include <spriteTime.h>
/*
* OVERFLOW is used to see if multiple precision multiplication
* and division are required in the Time_Multiply and Time_Divide routines.
* The number is equal to (2 ** 31 - 1) / 1000000.
*/
#define OVERFLOW 2147
/*
*----------------------------------------------------------------------
*
* Time_Multiply --
*
* Computes a multiple of a time value.
* E.g. computes a time of 7 seconds given the
* constant time_OneSecond and a factor of 7.
*
* Results:
* A time.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
void
Time_Multiply(time, factor, resultPtr)
Time time;
int factor;
Time *resultPtr;
{
register int micro; /* partial result */
Boolean normalize; /* true if normalization necessary. */
/*
* Since floating point operations are expensive, first check if the
* calculation can be done using cheaper integer multiplication.
* If there is a possibility of an overflow, then resort to floating point.
*
* The test for overflow used below only tests the size of the multiplier.
* To be fair, it should test the size of time.microseconds too
* because overflow will not occur if time.microseconds is small.
* Overflow occurs when numBits(factor) + numBits(time.microseconds) > 31
* Use the easy test now because at some point in time, this section
* should be replaced with double precision integer routines.
*
*/
normalize = FALSE;
if (factor > OVERFLOW) {
double realProd;
realProd = ((double) time.seconds +
((double) time.microseconds / (double) 1000000.0)) *
(double) factor;
resultPtr->seconds = realProd;
resultPtr->microseconds = ((realProd - ((double) resultPtr->seconds)) *
1000000.0);
if (resultPtr->microseconds < 0) {
normalize = TRUE;
}
} else {
/*
* The microseconds portion is normalized such that it is < 1,000,000.
*/
micro = time.microseconds * factor;
resultPtr->seconds = (time.seconds * factor) + (micro/ ONE_SECOND);
resultPtr->microseconds = micro % ONE_SECOND;
if (factor < 0) {
normalize = TRUE;
}
}
/*
* Convert to normalized form.
*
*/
if (normalize) {
resultPtr->seconds -= 1;
resultPtr->microseconds += ONE_SECOND;
}
}
@
1.2.1.1
log
@Initial branch for Sprite server.
@
text
@d17 1
a17 1
static char rcsid[] = "$Header: /sprite/src/lib/c/time/RCS/Time_Multiply.c,v 1.2 88/06/27 17:23:33 ouster Exp $ SPRITE (Berkeley)";
@
1.1
log
@Initial revision
@
text
@d17 1
a17 1
static char rcsid[] = "$Header: proto.c,v 1.2 88/03/11 08:39:08 ouster Exp $ SPRITE (Berkeley)";
d21 1
a21 1
#include "time.h"
@